Actual pet taming
Old 01-28-2018, 05:38 PM   #441
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Default Actual pet taming

For beastmasters it would be nice to have a skill where we had a percentage based chance to tame any tamable creatures we where fighting. This would be class skill for actual beast masters only. That would allow BMs to have access to pets not available in stores or the AH. This would offer more customization and perhaps appeal to the class since this one skill would set it apart more. I don?t think tamed creatures should be allowed to be sold to stores or on the AH. Instead, they should simply be released back into the wild when a player is done with additional tamed pets. Thanks.
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Old 04-18-2018, 08:35 PM   #442
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Id like to propose a resourcefulness skill that would be called Heroic Endeavors and it would be a 0-100 leveled skill that would increase your chances to get a heroic essence drop that was a stack of 2 instead of 1 with a 0-10% chance.
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Old 04-19-2018, 12:02 PM   #443
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I always found it amusing that there was a mountain lion pet and mob.
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Old 04-30-2018, 05:32 PM   #444
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Sitting Duck

Weaponry Skill or Stat

This skill provides up to an additional 15% chance to hit to a target that is mez'd, dazed, stunned or blinded.


Edit:

Forgot to mention adding the ability to cycle through pages of skills by clicking on the category in the skill window multiple times. For example pressing the Weaponry Icon once shows the current set of skills, pressing it again would show any new weaponry skills added since there are no more slots on the current list.
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Not asking much...just some additional audio
Old 05-05-2018, 11:11 PM   #445
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Lightbulb Not asking much...just some additional audio

Can I just have an audible sound that procs on a successful DoT gem land? And a double sound on double casts, etc.? The DD casters get a nice cool, bassy sounding swoosh sound when they land...I have to watch the top of the mob/boss/player to see if I'm landing or double landing, and watch affected auras to see when I'm dazed and gems to see what's coming up. It's a bit much and would be easier if successful DoT gems landing got their own sound.

And while we're on it, not sure if I'm first to this request or supporting someone before me, but would be EXTREMELY helpful if daze, mez, stun got their own sounds as well.

Thanks in advance Glitch!!

..::Princenuada::..
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Old 06-01-2018, 05:02 PM   #446
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Improved Archeorunolgy

Legendary Adventure Skill

This skill provides up to a 25% bonus to rune effects. At level 50 in this skill the rune in the 6th slot will be active as if it is in the current rune set. At 100 in this skill the rune in the first slot of the next set will be active.
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Old 07-21-2018, 02:39 PM   #447
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Plz make slitly easier way to get gold...
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Old 12-10-2018, 02:40 PM   #448
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Posted in separate thread, but here they are again (since I didn't see the sticky at first):
1) Improved Resourcefulness
lvl 80 epic social skill
reduces weight of all crafting resources by up to 50%

2) Weightlessness
lvl 80 legendary adventuring skill
reduces weight of everything by up to 33%
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Old 01-10-2019, 09:55 AM   #449
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Animal Bonding

Beast Mastery Skill

This skill adds up to 10% of pets armor class and 1% pet stats to yourself.

Last edited by Nifalh; 01-22-2019 at 08:04 AM..
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Old 01-17-2019, 12:04 AM   #450
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Companion skill: Scavenger

Your companion collects various pieces of rubbish and presents them as a gift

At level 10 this skill gives you an extra 15% chance of successfully enchantrashing.
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Old 02-03-2019, 12:38 AM   #451
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Learning Skill: Efficient Quester
Level required: 20

Increases the chances of encountering your current kill quest mob from 50% to up to 75% at level 100.


Edit: Would also work as an adventuring skill.
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Old 02-06-2019, 02:48 PM   #452
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That's Quite Amazing, lots of information to go through with.
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Old 02-14-2019, 03:02 PM   #453
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Arena neutrality

This skill increases the territory and dominance you gain from arena for neutral clans by up to 400% granting 5x normal at maximum skill


Top neutral clans struggle at gaining dom/terr and need a lot of toons in alt clans to support the runes. Alt clans aren't really a fun things for anyone and neutral clans could use the help.
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Old 02-14-2019, 03:05 PM   #454
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^ support
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Old 01-02-2020, 05:57 PM   #455
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Ethereal Siphon

Epic or Legendary
Life or Pych Magic

Pulling the essence directly from your surroundings, this skill provides up to 1/3rd of your mana or energy theft rates on the portion the target no longer has the mana or energy for.
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Old 02-22-2020, 11:25 AM   #456
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Healing Bonerhead Stupidface: (or an actually good skill name)

Rejuvelence: (thanks nore)

This skill mitigates Shaft of Death via utilizing the pending heals from Heal Over Time gems dependant on the players total dur combined with the total amount of Heal Over Time.
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Old 03-10-2020, 09:52 AM   #457
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Essentialism

Level 80 artistry skill

When this skill is at or above your enchanting level, enchanting provides a small bonus to down tiering and upteiring yeild and enchantrashing success rate.

Slightly curved so the very highest levels provide the greatest benefit.
Affected by epic rod.

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