12-30-2019, 10:55 PM
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#21
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Epic Scholar
flipynifty is offline
Join Date: Aug 2008
Posts: 4,529
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Quote:
Originally Posted by Orence
Proposal: All active pk's will be redeemed after new pk reforms become effective, make these final days the Wild West!
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I think an announcement of you have 12 hours to go nuts prior would actually be great. the PKs that die are out of luck tho
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omg i wanna sammich nao
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12-30-2019, 11:54 PM
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#22
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Administrator
Glitchless is offline
Join Date: May 2008
Posts: 8,569
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All current PKs will be set to nonPK when the new patch goes live. Nobody knows exactly when that is going to be, so very, very risky.
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Computing the probability that at least one of the following events will occur:
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability
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12-31-2019, 01:54 AM
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#23
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Seer's BFF
Roeth is offline
Join Date: Apr 2009
Posts: 617
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Suggestion :
As PKs will have restrictions on gear they can use without becoming open range, similar restrictions on toons hunting them
So along with : This level restriction is also forfeit if the PK uses any gear that is more than 15 levels above their own level
"You will not be able to enter PKK combat if you have any gear equipped that is more than 15 levels above your own level"
This would largely prevent people from twinking up alts to hunt lower-level PKs.
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12-31-2019, 02:21 AM
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#24
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Seer's BFF
paulodjohn is offline
Join Date: May 2010
Location: china town
Posts: 567
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This is good. Could you include a way to redeem? Maybe by paying off your bounty?
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12-31-2019, 10:36 AM
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#25
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Epic Scholar
flipynifty is offline
Join Date: Aug 2008
Posts: 4,529
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nooooooooooooo
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omg i wanna sammich nao
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12-31-2019, 12:22 PM
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#26
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Administrator
Glitchless is offline
Join Date: May 2008
Posts: 8,569
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Quote:
Originally Posted by Roeth
Suggestion :
As PKs will have restrictions on gear they can use without becoming open range, similar restrictions on toons hunting them
So along with : This level restriction is also forfeit if the PK uses any gear that is more than 15 levels above their own level
"You will not be able to enter PKK combat if you have any gear equipped that is more than 15 levels above your own level"
This would largely prevent people from twinking up alts to hunt lower-level PKs.
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Updated to new version based on skills, not items, 20 levels instead of 15 and also affects PKKs.
__________________
Computing the probability that at least one of the following events will occur:
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability
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12-31-2019, 01:13 PM
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#27
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Neophyte
Shadowepmaster is offline
Join Date: Dec 2019
Posts: 19
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When a pk is killed do they get to deside which items are destroyed if they do not have enough inventory and storage space to fit all of their items?
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12-31-2019, 01:54 PM
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#28
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Administrator
Glitchless is offline
Join Date: May 2008
Posts: 8,569
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Quote:
Originally Posted by Shadowepmaster
When a pk is killed do they get to deside which items are destroyed if they do not have enough inventory and storage space to fit all of their items?
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No, but there will be a system in place which will attempt to destroy the lesser valued items. Still best to make sure you have room.
__________________
Computing the probability that at least one of the following events will occur:
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability
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12-31-2019, 06:51 PM
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#29
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Seer's BFF
Roeth is offline
Join Date: Apr 2009
Posts: 617
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Quote:
Originally Posted by Glitchless
No, but there will be a system in place which will attempt to destroy the lesser valued items. Still best to make sure you have room.
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That could be an issue, expecially for gems. Most of the epic lines have a very low store price compared to their dust / in-game real value
Many thanks for taking on my suggestion regards PKK gear levels
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12-31-2019, 09:55 PM
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#30
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Boss Hunter
Jarrhal is offline
Join Date: Feb 2009
Posts: 106
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maybe instead of based on value, destroy the commons, then uncommons, then rares...
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12-31-2019, 10:00 PM
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#31
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Administrator
Glitchless is offline
Join Date: May 2008
Posts: 8,569
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If it's buy value and not sell value, probably won't matter. Ideally you won't have anything be destroyed. It will use slots that you don't normally have access to.
__________________
Computing the probability that at least one of the following events will occur:
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability
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01-01-2020, 02:58 PM
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#32
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Epic Scholar
Sanluciferr is offline
Join Date: Jan 2010
Location: Heaven from Hell, blue skies on pain
Posts: 1,923
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Overall, much better than the current system.
Thank you!
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My soul is continually in my hand: yet do I not forget thy law.
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01-01-2020, 03:25 PM
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#33
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Administrator
Glitchless is offline
Join Date: May 2008
Posts: 8,569
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Important changes and clarifications:
-You do not keep your level when dying as a PK. All nonLG combat skills are lost.
-You loot 25% of victim gold or the set amount based on their level, whichever is lower.
-PKKs need to carry 4x the set amount of gold based on level to force combat on a PK.
-36 hours real-time PK immunity is now given when killed.
-Level range restricted PKs are protected from other PKs as well as normal players. IE a level 65 PKer who only attacks levels 60+ players, and who doesn't attack in a PK group, and who doesn't have any combat skills 20+ above their level, cannot be attacked by a level 71+ PKer. However a normal level 65 player could be.
__________________
Computing the probability that at least one of the following events will occur:
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability
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01-01-2020, 06:27 PM
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#34
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Gem Pouch Expert
devil is offline
Join Date: May 2013
Posts: 498
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Does the +20 skill count for stat skills like class enhance as well ?
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01-01-2020, 09:00 PM
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#35
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Administrator
Glitchless is offline
Join Date: May 2008
Posts: 8,569
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All stat skills are combat.
__________________
Computing the probability that at least one of the following events will occur:
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability
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01-01-2020, 10:40 PM
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#36
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Gem Pouch Expert
devil is offline
Join Date: May 2013
Posts: 498
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i was actually thinking about acquittal having no direct impact on combat, also what happens if you delevel and in the process of deleveling a skill goes higher than +20? If that makes you go open range (the deleveling) then would it be possible for a warning or something?
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01-01-2020, 10:57 PM
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#37
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Administrator
Glitchless is offline
Join Date: May 2008
Posts: 8,569
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You can't lower your level as a PK so that's not a worry, but you won't actually lose your range immunity unless you enter forced combat with a skill too high, and you get a warning when that is the case.
__________________
Computing the probability that at least one of the following events will occur:
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability
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01-02-2020, 08:19 AM
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#38
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Gem Pouch Expert
Boog is offline
Join Date: Jun 2009
Posts: 375
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Now I have to go on sprees again just to be on best PK tops list again :/
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01-02-2020, 06:36 PM
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#39
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Administrator
Glitchless is offline
Join Date: May 2008
Posts: 8,569
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PK Revamp Progress: 30%
__________________
Computing the probability that at least one of the following events will occur:
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability
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01-04-2020, 01:17 PM
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#40
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Gem Pouch Expert
Baewi is offline
Join Date: Feb 2009
Location: Arizona
Posts: 396
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Support
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