Durability Question
"Durability is the measurement of the players ability to take punishment and survive. Its sole purpose is to increase your hit points and will do so at an increasing rate at higher levels"
Does this mean, if i were to level from level 1-25 and enchant my suits with 100% durability and have a 1 1 100 1 build, and then continue to level melee and recovery but upgrade my armor and keep enchanting it with 100% durability, i will have optimal health gain per level? And if so it would be better to level defense to level 100 then gain the next 50 levels with optimal health gain and just redist stats afterwards, would that work, or has it been tested yet?
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