My build:
After recent discussions and alot of reading and questions, i decided to do a deathmatch and reroll. My idea was to play a vampire using crushing weapons, damage pets, aura and healing gems. My specific goal of this build is to be PvP and a great PvE. So far at it is working excellently. At level 9 I was able to solo in s. pass, i did take roughly 60 hit point lose total, but in the end i was able to kill the mob. On the PvP front, i can usually win a duel against a player 1-2 levels above me. On rare occasions i can win duels against players 3-4 levels above me. I have not lost a duel to a player at or below my level yet.
How I level:
I level the same way until level 50. I level twice in melee, one time in defense, and one time in recovery to achieve one player level. At level 49 you will achieve level 99 melee, So at this point i would level one melee, two defense, and 1 recovery. Overall the goal is to reach 100 melee, 1 magic, 100 defense, and 79 recovery. This form of leveling slows down at about level 10 when you start to hit melee level 19+. This is not a bad thing becauce I like to keep the stats I use at or above my level and slower leveling equals more trophies.
Skill Points:
Melee Level- As a crusher i level only STR because it determines the amount of damage you do and alittle of it determines if you will hit the opponenet or not.
Melee- STR:3, DEX:0, PST:0
Defense- AGI:0, CNT:1, DUR:2
Recovery- PRE:1, MRE:1, REG:1
My Character at level 12:
Skills:
I like to keep all of my skills at my level and only two of my skills above my level. The skills i keep above my level are my weapon skill, so for me crushing. I also like to keep my suiting above my level. I suggest going 5 levels above your level so that you dont take to much of a experience penalty. Here is a list of skills that i keep at my level:
Critical Strike
Overcrit
Two-handed ( until level 20)
Parry
Combat Recovery
Impedance
Sorcery
White Magic
Green Magic
Mind Bending
Blue Magic
Grey Magic
Wizardry ( until level 10 )
Gem Handling ( until level 20 )
Petmanship
Predacity
Wound
Skills Past level 20:
Dual Wield
Double Attack
Crush Spec
Dual Parry
Combat Endurance
Combat Concentration
Healing
Shared Bliss
Eternity
Replay
Ferocity
Plunderfiend
Packmule
After level 40:
Smash
Banish Light
Grim Resolution
Null Mind
Everance
Manavault
After level 60:
Strikethrough
Battle Mending
And every 5 levels I save up some RT and i travel between towns and level all my adventuring skills.
Alot of people argue that i have no need to level parry, and impedance due to the fact that i dont level dexterity or contravention. I level them becuase i still have 102 pts in dex and 108 pts in contravention and i would rather have the chance to resist or parry and level those skills, then not having a chance at all