Rogue Class Bonus
Old 05-17-2009, 07:33 PM   #1
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Default Rogue Class Bonus

when I began my character, I am not certain, but almost positive that at the time the bonus to rogues was 8%-24% bonus to minimum piercing damage... and 3%-9% bonus to poison gem damage......


now....


im not sure if this has changed.... or its just typo... or i just read wrong to begin with...



but now .... under my skills window for class bonus it says:
"Rogues begin with a 10% (up to 30% with class-enhancing skills) bonus to min melee damage and 3%....etc... etc...


so question is... rogue bonus... is it to piercers... or all melee?
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Old 05-17-2009, 10:28 PM   #2
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I'm pretty sure its always been to all melee.
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Old 05-19-2009, 03:08 AM   #3
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it was melee for is long as iv played.
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Old 05-19-2009, 02:52 PM   #4
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lol.. i guess im just really intent on using piercers...lol
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Old 05-19-2009, 03:42 PM   #5
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Good choice: Piercers have better minimum dmg than any other melee weapon.
+30% to 1 or 2 min dmg (a lot of crushing and/or slashing weapons) isn't going to do you any favours. =P
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Old 06-10-2009, 01:28 AM   #6
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Um...this is likely a super-noob question, but seeing as I'm a noob to Nod...I think it's okay. :P

I'm a rogue as well and was wondering if this melee bonus counts toward archery. I'm basically trying to figure out if archery is considered melee. Seeing as I've become accustomed to using the bow, it may not be doing me any good if I'm not getting any bonus' for it. :P

Thank you!
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Old 06-10-2009, 01:36 AM   #7
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No bow and arrow is range the weapons that are considered melee are Pierce Whip Stave Slash Crush Fists and that is all Bow and arrow are considered ranged and magic is just plan magic
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