caps
Old 04-29-2009, 04:27 AM   #1
Stige
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Hi,
I haven't found an answer yet...

1) Is there a stat cap? How much is it?
What is the max level of a stat group (like melee...)?
What is the max value for a single stat (like dex...)?

2) Is there an experience cap?

3) Is there a skill cap?
What is the max value of a single skill?
Can I max out all the skills (all crafting skills, all combat skills...)?

4) What are the best stats and skills for a necromaner?

Thanks
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Old 04-29-2009, 06:04 AM   #2
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player level cap is 70
cap for everything else is 100
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Old 04-29-2009, 11:42 PM   #3
Necrox
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Quote:
Originally Posted by Stige
Hi,
I haven't found an answer yet...

1) Is there a stat cap? How much is it?
What is the max level of a stat group (like melee...)?
What is the max value for a single stat (like dex...)?
Lv 70 *4 total in the first 4 stats in Melee, Magic, Defense & Recovery. Lv 100 is the maximum you can get any stat.

Quote:
Originally Posted by Stige
2) Is there an experience cap?
XP cap is the level cap.

Quote:
Originally Posted by Stige
3) Is there a skill cap?
What is the max value of a single skill?
Can I max out all the skills (all crafting skills, all combat skills...)?
See answer 1. It is possible except for the 4 levelling skills to get them all to 100. Not feasable at the moment, but possible.

Quote:
Originally Posted by Stige
4) What are the best stats and skills for a necromaner?
Ok - here's a tough question. What do you want to achieve? I'll keep it simple to a Damage over Time (DoT) mage.

Melee: Str are important for damage and parry with a staff. Dex is important, but not as much. Pst will be required for increased energy.

Magic: Cnc is the most important to make sure your spells hit. Mst is also important for Mana. INT not required for DoT mages.

Defense: All 3 are important.

Recovery: All are important, but not as important as the other three skills.

Skills
Weaponry: Critical Strike, Overcrit, Two-Handed
Archery: None
Protection: Suiting*, Combat Recovery, Parry*, Impedence

Life Magic: Mental Conservation
Death Magic: Diabloism*,Black Magic*,Staves*,Slight of Hand*
Psych Magic: Wizardry, Divination, Gem Handling

Beast Mastery: Petmanship

*Very important Skills.

Crafting is a different matter, and only really matter when you are a paid account. Any of the resources skills are good. Enchanting will be a must later if you stay a free account. Read the guide to enchanting which would help more than I can here.
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Old 05-01-2009, 03:54 AM   #4
Stige
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Thanks for the reply.

When I reach the level cap, can I still work on a skill by passive learning?
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