archer tips
Old 12-07-2008, 12:50 PM   #1
leganzoo
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Question archer tips

I want to know some archer tips...like: what skills i should rely on/what stats to use most/what weapons to preffer etc...all tips are welcome. Feel free to reply my topic
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Old 12-07-2008, 01:59 PM   #2
Damen
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archers need dex, int, cnc.
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Old 12-07-2008, 03:30 PM   #3
Charles raven
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well archers use bows arrows and damen is right magic use healing and DOT keep your suiting high unless you wanna take the delay penalty for shield i personally only train life magic you have your heals and DOTS but thats just me
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Old 12-07-2008, 04:09 PM   #4
Bentro
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Level defense sky high

DUR FTW
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Old 12-07-2008, 04:59 PM   #5
Ath
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Level 60 Archer myself. will post my skills/stats for you.

Skills

Archery: 67 41(A) 40 45 0 57 35 30 0 24 0 18
Protection: 63(A) 58 0 0 0 0 0 0 0 0 0 0 16 0 (sucks that most of these only works for melee fighters)
Life: 44 31 49(A) 0 0 0 0 33 0
Death: 6 0 0 7(A) 0 0 0 0 0 0 18 (almost worthless tab for Archers)
Psych: 25 49 19 10 37 12 29(A) 0 17
Beast: 57(A) 0 0 0 0 0 0 0 0 (going healing here)

Stats

Str: 102 Int: 158 Agi: 138 PRe: 138
Dex: 333 Cnc: 269 Cnt: 148 MRe: 137
PSt: 113 MSt: 119 Dur: 172 Red: 174
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Old 12-07-2008, 05:37 PM   #6
Dudleydragon
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Is using a shield worth the penalty?
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Old 12-07-2008, 05:52 PM   #7
Damen
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If you are fighting a really tough boss i would say it would be worth it.
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Old 12-07-2008, 05:58 PM   #8
Dudleydragon
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How about Fireshot vs Poison shot? I calculated that Poison shot is better for battles more than 105 seconds long.
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Old 12-07-2008, 06:01 PM   #9
Ath
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Shields: Yes worth it when soloing and is target (I never fight easier mobs then 3 levels up, prefer blacks tho)

Fire / Posion: Get either on up really high, high up it won't matter, you'll never have the non fire or non posion except early.
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Old 12-07-2008, 06:28 PM   #10
Dudleydragon
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Which effect would you have active though, Fire or Poison?
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Old 12-07-2008, 06:40 PM   #11
Ath
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I'm using fire, higher odds of casting, lasts long enough for a bunch of other arrows and in that way casting fire every seccond arrow, and since all these are stackable...

But all in all, it is compleatly up to each and everyone, but the difference ain't that major =)
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Old 12-07-2008, 07:24 PM   #12
Dudleydragon
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Ah, I see, thanks. Just one last question- how long are your battles when you fight 3-4 levels above you?
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Old 12-07-2008, 07:27 PM   #13
Ath
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Extreamly hard to tell.
If I'm lucky and trishot and a good critting time, we're talking less then 60 secconds.

If I miss a lot and take some hard beatings no more then 2.5-3 min.

Fighting blacks 5-6 levels up can take as long as oh 4-5 min.
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Old 12-07-2008, 07:33 PM   #14
Dudleydragon
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Oh, interesting, it's actually faster at a higher level/with a shield. Are those with the time taken to regen to full health?
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Old 12-07-2008, 07:47 PM   #15
Ath
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Regen full health? I leave combat with full health XD
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Old 12-07-2008, 07:51 PM   #16
Pasterqb
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a tip for archers Hmmmmmm i personally say reroll ALL HAIL ZOMBIE CLAWS!!!!!!!
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Old 12-07-2008, 08:15 PM   #17
Dudleydragon
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O.o I'm getting my blocking up NOW.
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Old 12-08-2008, 12:19 AM   #18
Style
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are zombie claws those ****ty weapons u get before the flailing treble? i've seen them but i've never known any good players to use em :P
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Old 12-08-2008, 08:53 AM   #19
leganzoo
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ty for advices...1 more question for ath...why are you using psych magic? you are playing with healing pets/whip/shield?
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Old 12-08-2008, 11:14 AM   #20
Ath
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Blue Gems to use. Mana regen, Daze, Mesemerize, Taunt (LOVE it), Aura of Reflection.

Boost up skills in Blue.

Wizardry (seccond gem pouch, aka escape puch)
Gem Handling (so I can use more then 1 gem of each type)
Replay (draw a new blue once I use a blue (fun only))
Aggrivation (Boosts taunt, increases length eith up to 25% and makes it so 75% of all mob resisitng fails)
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