Gemworking:
- Passive Effect: SA is too powerful to add an additional passive effect.
- Special Ability: You have your grindstone with you, sharpen your knifes, your chance of triggering puncture skill doubles at most for the next several attacks.
Dyeing:
- Passive Effect: Please propose a passive effect.
- Special Ability: You forgot to clean your micro dye press, the contents of it fermented, you should throw it into your enemies to stun them all with the blast.
Clotworking:
- Passive Effect: Please propose a passive effect.
- Special Ability: The cloth you made may be thrown onto your enemies, try it, it may confuse them to hit each other or themselves.
Potionmaking:
- Passive Effect: Drinking so many potions give you a random strange effect, sometimes debuffs sometimes beneficial effects, similar to those bloody hot zones ... (Trigger: small buffs or debuffs when consuming a potion)
- Special Ability: Passive effect is too powerful.
Enchanting:
- Passive Effect: SA is too powerful to add an additional passive effect.
- Special Ability: That rod is powerful and mysterious, it triggers a random Special Ability (without knowing which one).
Flameworking:
- Passive Effect: While cooking ingots, you decided to throw your gems into the fire, surprisingly when you use them on your opponents the chance of applying them has increased.
- Special Ability: Passive effect is too powerful.
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