Legendary Pilgrimage
Old 04-20-2017, 09:23 PM   #1
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Default Legendary Pilgrimage

Nodiatis is a game that is all about pushing the boundaries. Whether it be maxing skills, grinding x8 tempers, insanely uptiering your LGs, or finishing all 5 pilgrimages. This was an idea I had that is insanely tasking that could let players finally reach level 100.

The Legendary Pilgrimage

This pilgrimage would work slightly differently. To be able to undertake this daunting task you would have to have already completed all 5 epic pilgrimages, be over 100+ billion experience, and possibly even 100% epic hp bonus. After having met all the criteria you would be able to ask the seer to initiate your final pilgrimage. This could even be a good time to insert more princess story line.

As you click to accept you inevitable fate I would imagine the screen fades to black as the seer drives his dagger through your heart, sending you back to Castille, but wait something is different now. Not only have your 4 primary stat skills been reset, but so have ALL YOUR STAT SKILL AND TROPHY BASED SKILLS.
This would cause all your items to become unequipped.

Most of you that have read this far probably just went "Nope, stupid. No support." This is where the pilgrimage takes a few more twists. While on this Legendary Pilgrimage you would still receive trophies, mobs would now be 85-100 levels higher than normal (whatever would be balanced), and you'd then be faced with a final twist that would push even the strongest of nodders over the edge.... All your skills have become Epic Skills.

Nothing about this is supposed to be easy, it will truly seperate the "Gods among Men" from everyone else. As you fight and grind your way back up, through blood, sweat, and tears your new target would be level 100. After reaching level 100 all your skills would revert back to normal experience needed to level them, no more epic skills for everything.

So what would be the reward, besides being THE MOST ELITE in nod and having level 100? I think a fair, and fitting, reward would be 1 new skill unlocked in every skill tree once you hit 100. Not sure what they would be, but basically yay more skills.


Any ideas or input from you all would be appreciated.

Edit 1: love qratos idea of no group while on pilgrimage

Last edited by Tharkas; 04-21-2017 at 09:25 AM..
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Old 04-21-2017, 12:31 AM   #2
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Support
Cuz insanity
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Old 04-21-2017, 12:32 AM   #3
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WINsanity
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Old 04-21-2017, 07:14 AM   #4
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whats to stop people just using a 2nd toon a pling them selfs back to cap?
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Old 04-21-2017, 08:18 AM   #5
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no grouping until you reach cap!!!
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Old 04-21-2017, 09:24 AM   #6
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What's to stop someone from using an alt to pl you through regular pilgrimage? And love the idea of no group will on pilgrimage.
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Old 04-21-2017, 07:07 PM   #7
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Now. If I get this right. You're a level 87 toon in castille.
The lowest level mobs are 85-100 on docks. You have no gear. And no stats. If we take away the grouping.. you're basically saying either have alts feed you or buy trophies to raise an epic skill so you can kill mobs in the weakest zone in the game?

The main 4 stat skills become epic skills as well? Tbf not a huge change. From 1% exp to 100% more exp required.

If 100% epic HP is a requirement glitch has a few years to rest.

Honestly I don't really support. Setting aside that it's just a silly 'throw everything Nodders hate into 1 thing' patch.. I don't really think the level cap needs to be raised. The skills... Depending on what they were questionable if I'd even support them. Even if this were to become a thing.. I'd hope for it to be more thought out than just throwing misc hard things together. I'd rather something new than just a slap together of a few old things in a horrifying new form :{

Curious if you have any thoughts behind why you want this? You've only even done first pilg as is right? >.> Do you feel the level cap needs to be raised when only 7 people have reach the current cap as is? Do we need more skills? (ok we probably could... But are there any skills you actually think we could use? That we're lacking? As is there could be a few skills like a gravebound skill that affects HP vamp.. or a protection skill that counters things that go through miti. But one for every tree.. I don't know if we actually need a those skills.) Do we need another endless grind when the current ones (t8 LGS; 100% epic HP and such) are still years from completion?

Just feels unnecessary and rushed idea.
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Old 04-21-2017, 07:50 PM   #8
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captain insane-o!!
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Old 04-21-2017, 11:15 PM   #9
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Quote:
Originally Posted by Blaze
Now. If I get this right. You're a level 87 toon in castille.
The lowest level mobs are 85-100 on docks. You have no gear. And no stats. If we take away the grouping.. you're basically saying either have alts feed you or buy trophies to raise an epic skill so you can kill mobs in the weakest zone in the game?

The main 4 stat skills become epic skills as well? Tbf not a huge change. From 1% exp to 100% more exp required.

If 100% epic HP is a requirement glitch has a few years to rest.

Honestly I don't really support. Setting aside that it's just a silly 'throw everything Nodders hate into 1 thing' patch.. I don't really think the level cap needs to be raised. The skills... Depending on what they were questionable if I'd even support them. Even if this were to become a thing.. I'd hope for it to be more thought out than just throwing misc hard things together. I'd rather something new than just a slap together of a few old things in a horrifying new form :{

Curious if you have any thoughts behind why you want this? You've only even done first pilg as is right? >.> Do you feel the level cap needs to be raised when only 7 people have reach the current cap as is? Do we need more skills? (ok we probably could... But are there any skills you actually think we could use? That we're lacking? As is there could be a few skills like a gravebound skill that affects HP vamp.. or a protection skill that counters things that go through miti. But one for every tree.. I don't know if we actually need a those skills.) Do we need another endless grind when the current ones (t8 LGS; 100% epic HP and such) are still years from completion?

Just feels unnecessary and rushed idea.
To be perfectly honest, this entire post was supposed to be a sarcastic reply to someone's proposal i read in /c the other day. Do I honestly think the level cap needs raised? No. Do I think we could use more skills? Yes, but limited in certain fashions. The numbers I threw in were merely to make it look like an actual suggestion, but I guess this just went a little over some peoples heads.
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Old 04-22-2017, 03:17 PM   #10
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If you've read some other ideas on forums... This one actually is not the most stupid one. So not too hard to believe it's a real idea. Have you seen... Half of Joanna's threads? Sisix edited his posts on it so you can't read but he once wrote a thread asking for an epic skill to make DDs unresistable below 20% HP iirc? It's been a couple years so may have been a bit off. something about unresistable DDs. He edited it to blank posts after not a single person supported it and we were all saying it was far too op. We've got banndintheusa's buff DD thread. I could go on. Some may even list some of my threads
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Old 04-22-2017, 04:05 PM   #11
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Aww!
I wanted HARD MODE!
:'(
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