New resourcing skill
Name doesn't really matter : maybe survival, harvest etc. (Suggestion welcome )
A lvl 40 resourcing skill that let you combine dust + resource (using survival kit tool) to create "processed resources" (name #2)
What they would do ?
Processed berries can be consumed when ooc and gives you instantly tier# x 10 hp (can be consumed in stacks. (So stack of 50 t10 processed plants will heal you for 5k hp)
Wood will give mana , ores energy.
Now veggies fish prey and rodent parts will give flat bonus to things like dmg, exp, accuracy, and gold. The way it will work every tier will give 1 sec of bonus that's affected by real time like beast bonus.
So to get let's say 30 min of bonus time, a 100 stack of t18 need to be consumed.
Limitations :
You would need skill to use certain tier. Virtues are needed to consume item. For hp mana and energy heal premium/grinder is required.
How is it useful?
When you walking through high zone and have little reg. You can cut waiting time and continue to walk. Same goes for crafting with no pre/me or simply you wanna attack mob with full bars and don't like to wait for them to fill up.
Other bonuses can be used to stack beast bonus , trying to kill higher boss with extra dps etc. Because it involves dust and crafting it will be supply/demand driven market by players and will be used at specific ocassions.
That's raw idea that can be refined but I found it very interesting.
Modifications and suggestions welcome
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