I love the notion, Dev. Regardless of what example.
My rambling thoughts: When inspecting someone you can see 48 slots where their inventory would be, 32 where the storage would be, plus the six rune slots.... Any of these, I would think, could be utilized for your idea.
This could be done as simply as having an achievement badge of echelon (or whatever, just trying to find new term other than rank or tier or class) that signifies how many accomplishments in that section have been completed: example of having caught 14 of the 30 possible fish. For simplicity, this can be done in sets of ten, therefore only needing three diff pics of 'badges' instead of thirty (or even simpler just one generic badge symbol and the number just changes). This would take 9 of the rows in the inventory area of an inspection screen. Column one being used for representation of what section (ex: dusting) and the 2nd, 3rd and 4th slots in each row housing the badges for having achieved 10, 20 and 30 respectively.
The storage spaces could house numbers per category of skills gained. Example: Top row having category indicators: first storage slot being stats, second being learning, third being weaponry, etc. The second row therefore could have badges reflecting the echelon (per 100 set?) for the category.
It also occurred to me the rune slots could be connected to clan battle, or up coming seigecraft <,<, gains.
Or even simpler... utilizing the "set this as the equipment set people see on your info page." emblem to have a pop up/info bubble with the badges laid out to view.
So rambling over.
Lastly, I do support Devil's idea. This would effect all level toons and pull in more interaction and awareness with the game. There are so FEW that have any inclination to check out forums or tops list, let alone browse all that info for all toons when curious about only a few.
Thanks!!
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