shared clan atorage
Old 04-11-2016, 10:26 AM   #1
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Default shared clan atorage

A shared clan storage where you can put stuff in and take stuff out (potions for newbies equip you dint want). Prerequisite for epics being having virts. Hey yeah someone can empty it but you take ppl into clan based upon trust anyway.

Yes they do it on wow and I thought it was fantastic.
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Old 04-11-2016, 10:27 AM   #2
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I posted on my phone so dont say stupid stuff about mistypes . Keel u
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Old 04-11-2016, 11:27 AM   #3
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*corrects the dint*

for the idea itself...yes clans are based on trust when you invite someone..but if someone leaves a clan on bad terms they may be tempted a bit to get back somehow. the biggest thing i think would be resellers for epics. pick out of clan storage trade to an alt auction for xxx,xxx for some epic or something no one will ever know. so there would need to be a list or something to keep track.

it's safer imo to just give directly to low levels. i'm a suspicious person by nature tho :{
i doubt much of value would be there for caps. maybe some low tier resources for some lg.

the idea is interesting to me but i wouldn't use it. if others are more trusting though i wouldn't complain if it was implemented for them to use
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Old 04-11-2016, 12:58 PM   #4
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Good for beginner clans. Also for when an N in clan has a rune. Not everyone is gonna wanna promote the /\/ to officer just to put the rune in.
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Old 04-11-2016, 01:15 PM   #5
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Clan chests work well in wow. Perhaps to prevent epic reselling just not having epics allowed. It would be great for potions, non epic gear. Take 1 item per day limitations
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Old 04-11-2016, 02:05 PM   #6
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Quote:
Originally Posted by flipynifty
Clan chests work well in wow. Perhaps to prevent epic reselling just not having epics allowed. It would be great for potions, non epic gear. Take 1 item per day limitations
with not having epics allowed and the 1 item per day limitation i'd support it. at worst someone would steal some random potion or maybe resources since like i said this could be used for low tier resources. could make a pool to help crafting epics for low levels and such
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Old 04-11-2016, 03:00 PM   #7
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Agree. Influx of new players soon. Support noobs!
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Old 04-11-2016, 06:40 PM   #8
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Support.
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Old 04-11-2016, 09:02 PM   #9
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OK... CLan storage is a wonderful idea and not just for non epic items and without the limitations. The way to go (as i see it best for all) is that anyone can place items in there, epics or not (in order to place an epic in you must have virts) but only officers and masters can withdraw from vault. As with runes vet+ can place in vault but only officers/masters can destroy, with items ANYONE should be able to place but only officers/masters to take out. N's included as the whole purpose of this would be for them to be able to gain some income from the low tier resources without having a face for them.
The space should be limited to the same as rune vault and items should be stack-able to prevent a low level with no item stacking to fill the vault with 32 stacks of mongoose bones
It will be a good idea for all types of clans especially for the ones that have low levels in but for major ones too for trading and storage saving
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Old 04-11-2016, 09:41 PM   #10
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Quote:
Originally Posted by Felixandru
OK... CLan storage is a wonderful idea and not just for non epic items and without the limitations. The way to go (as i see it best for all) is that anyone can place items in there, epics or not (in order to place an epic in you must have virts) but only officers and masters can withdraw from vault. As with runes vet+ can place in vault but only officers/masters can destroy, with items ANYONE should be able to place but only officers/masters to take out. N's included as the whole purpose of this would be for them to be able to gain some income from the low tier resources without having a face for them.
The space should be limited to the same as rune vault and items should be stack-able to prevent a low level with no item stacking to fill the vault with 32 stacks of mongoose bones
It will be a good idea for all types of clans especially for the ones that have low levels in but for major ones too for trading and storage saving
ONly Masters and officers withdrawing defeats the purpose. You want to be able to place items for the lowbies to get. Make it so soldiers+ can withdraw. Maybe a limit based on rank. Soldiers 1 item limit officer 5 etc etc
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Old 04-11-2016, 11:42 PM   #11
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support what mel suggested.

32 spaces between a whole clan seems a bit small imo maybe it has the option like membership expansion to upgrade it with gold?
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Old 04-12-2016, 08:22 AM   #12
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Now we've got some good stuff! Support
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Old 04-12-2016, 11:12 AM   #13
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:{ it occurs to me this could technically be exploited. it's a lot cheaper to pay to make a clan for 25 or 50k (idr which) than to buy storage expanders. if it was that an officer or master could take out 5 a day it could be useful. keep the most used stuff in storage then keep stuff you hoard in clan storage and take out on occasion when it's needed. limiting it to 1 a day period is prolly better. but since it can still be exploited a bit..not sure i'd hold my breath that glitch will do it
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Old 04-12-2016, 02:34 PM   #14
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Have minimum requirements of members or RP to activate per month
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Old 04-12-2016, 04:04 PM   #15
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If you have x amount of rp in clan you get x amount of extra storage available
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Old 04-12-2016, 04:50 PM   #16
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A few years ago I played a game where clans had a clan vault. The items in the clan vault were 'branded' (soulbound to the clan). High ranking members could send items to players from the clan vault, but they were branded (unable to be sold or traded). In the event the person was kicked or became inactive the high officers (say in this case masters and officers) could simply retrieve the items back to the clan vault. the system worked very well and gave a clan an opportunity to help new recruits with equipment without the risk of being burned.
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Old 04-12-2016, 05:57 PM   #17
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Quote:
Originally Posted by Davross
A few years ago I played a game where clans had a clan vault. The items in the clan vault were 'branded' (soulbound to the clan). High ranking members could send items to players from the clan vault, but they were branded (unable to be sold or traded). In the event the person was kicked or became inactive the high officers (say in this case masters and officers) could simply retrieve the items back to the clan vault. the system worked very well and gave a clan an opportunity to help new recruits with equipment without the risk of being burned.
This is what i like.

I also play a text based game that has clan storage. It stacks items of the same type together and gives the masters/people master gives access to, to lend out items to people at will.

These items stay in clan storage, but are just marked as "Out" so that people know that they arent available yet.

If they leave/get removed, they keep the items until such time as it is recalled, which can be done at any point in time by the master/people in control of it.

This way, nothing gets stolen, everyone can request items that they may need, and it can be recalled back if something goes south, like the player quits the game for awhile, it can be recalled without any problems so that another person can use it.


This would give new players the ability to use items as they level without having to spend heaps of gold as they level on constantly getting new gear.

It would also give higher up clans the ability to muck around more with builds. I can see some of em getting t1 of each lg suit and what not, and going through it all so that its all there, so they can test new builds, or others in the clan can, at will. Without having to respec their main set.

Make the storage expandable based on RP/gold, much like membership is, even the exact same system, but allow it to go alot higher.

Make it so its only gear in there. Not mats. This way its purely to help people with gear, not to store mats for crafting.

Perhaps have another 1 for recipes, and change the clan system up, so you can have focused guilds. Crafting clans, warring clans, farming clans, etc. So that each 1 has a different type of storage it can use, and it cant do everything, so people have reasons to join other clans besides social.

Thats about all i can think about atm.
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Old 04-12-2016, 10:48 PM   #18
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support
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Old 04-12-2016, 11:25 PM   #19
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:{ doubt many clans would get t1 lgs so people could test. that's some pretty expensive charity donations. sure clannies help each other out but just randomly giving out 10-20m isn't as common :{ perhaps if rune power could go towards it but i don't see that happening
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Old 04-13-2016, 03:51 AM   #20
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Quote:
Originally Posted by King
:{ doubt many clans would get t1 lgs so people could test. that's some pretty expensive charity donations. sure clannies help each other out but just randomly giving out 10-20m isn't as common :{ perhaps if rune power could go towards it but i don't see that happening
You underestimate how much a clan will work to help people.
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