Item Stacking to 140
Old 01-07-2016, 02:59 AM   #1
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Default Item Stacking to 140

Description says it all. So many multiple stacks of the same thing, would be nice to be able to stack higher. Cant see it having any negative impact on the game, and would be nice ty.
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Old 01-07-2016, 03:33 AM   #2
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u mad bro?

geef it him glitch he running out of stuff again
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Old 01-07-2016, 07:53 AM   #3
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Support. Id level this as well. But make it 145. That way a clean stack of 150 at max level.
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Old 01-07-2016, 02:11 PM   #4
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Make it that 140 give 10 instead of 5.
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Old 01-07-2016, 03:40 PM   #5
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:{ I'd rather another new twing skill than a mostly useless skill. Nothing in the game requires there to be more stacking so the only people who would benefit are trophy sellers and maybe hoarders.

If it's too much work to make a new skill I'd rather skills like exploration/climbing get boosted and maybe 140 with da results in 100% avoidance of greys :{ or perhaps a new version(s) with the same setup but for water/forests and anything else the first two don't cover

Others to buff would be archeorunology to 120. Since r6+++ runes are so rare the opportunity could exist to let people use any rune in 6th slot, and plunderfiend since we could all use more drops.

Others seem pointless to buff (only other one would be treasure sense but knowing how nod works tc prices would probably raise again QQ)

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Old 01-07-2016, 07:00 PM   #6
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epic stat skill that allows token and rating gain from heroic bosses with min +5 or 10 lvls above your own, maybe have how high you kill after min effect gains. every 20 lvls or so increases amount given per kill for tempers for the pve people. something to that extent that is just as time consuming as arena but doesnt register for actual arena.
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Old 01-07-2016, 08:54 PM   #7
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Support.
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Old 01-07-2016, 11:27 PM   #8
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Quote:
Originally Posted by Nemesiss
epic stat skill that allows token and rating gain from heroic bosses with min +5 or 10 lvls above your own, maybe have how high you kill after min effect gains. every 20 lvls or so increases amount given per kill for tempers for the pve people. something to that extent that is just as time consuming as arena but doesnt register for actual arena.
support this or something to this extent, people have been asking for a way to gain tempers from pve rather than doing arena and gives some reason to farm heroic bosses
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