New Adventure Skill
Old 10-25-2015, 07:26 AM   #1
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Default New Adventure Skill

Ok I cant be the only one! Im sure there are others out there that have maxed out the adventure skill tree (or are at least close). Please give us adventure skill.

I know neco is close, nemk may have (not sure about spider trapping). These skills were pretty much maxed out in april 2013 (10% bonus month). Apart from spidertrapping, we have had no new skills for over 2 years.

With this new bonus month (townwalking bonus), combined with solo arena bonus, it is the perfect time to do some serious townwalking. Please consider putting in something there. If your lacking ideas let us know, I'm sure we can all come up with stuff.

thanks
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Old 10-25-2015, 07:36 AM   #2
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I support davross in his attempt to break the town walking mechanics.
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Old 10-25-2015, 07:38 AM   #3
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Support.

As long as it isn't a decumbrance boost (epic skill or otherwise), as I'm slowly closing in on Davross !
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Old 10-25-2015, 09:25 AM   #4
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Support! Let's give the crazies a few more days of relaxation. >.<
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Old 10-27-2015, 05:10 AM   #5
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ok nvm, townwalking really does suck.
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Old 10-27-2015, 06:39 AM   #6
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so you wont be maxing my adventure skills next month?
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Old 10-27-2015, 03:30 PM   #7
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Nup, Ive done my time with townwalking.

Adventuring: Complete
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Towning walking
Old 11-06-2015, 04:49 AM   #8
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Default Towning walking

Town Walking Max'd too


Please Mr Glitch Sir Highness can we have some more

Its taken almost 6 years as I was a late booner, but TW'ing in its own way has become a part of NoD life.

Could I suggest if you don't wish to add a new skill that if we have Max'd TW'ing skills that we instead get the TW XP added to the passive learning skill.
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Old 11-06-2015, 06:52 AM   #9
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as long as it is not another crazy epic type, i support to any new skill of this Adventure category
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Old 11-06-2015, 07:03 AM   #10
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SEE SEE SEE *points at neco* I'm not the only one!
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Old 11-06-2015, 12:12 PM   #11
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Keep bumping. We'd like to do one before the year is out. Our priority is on the 5 zones and minigame, however.
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Old 11-09-2015, 01:08 AM   #12
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One that increased the chance of the chest showing up after a fight would be nice. It is frustrating killing a mob or boss for 5 minutes or more and it doesn't show up... A skill similar to climbing for water and/or arid areas. One that straight up adds a bonus to adventure exp which would be hilarious. Or raise the cap to a couple more of the existing skills.

Oh, and... bump.

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Old 11-10-2015, 04:33 AM   #13
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Maybe a Plunderfiend for gold from chests? Except it would just raise the money in general from chests, I get we already have treasure sense, but that might help a bit too, also maybe a skill for more storage space, although not exactly needed, it might help for people training skill such as trapping, I believe

as for what beetdabrat said about a skill increasing adventurer skill, I believe that should be added to learning, that and one for ressourcefullness/crafting/artistry, as those skills do get a buff in exp gain but only PASSIVE exp gain, no active gain increase, especially adventurer giving very poor exp overall for the work you go through

just my 2 cents.
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Old 11-10-2015, 07:13 AM   #14
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Old 11-10-2015, 12:13 PM   #15
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right, makes sense since some can already profit from using tcs
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