Maybe a Plunderfiend for gold from chests? Except it would just raise the money in general from chests, I get we already have treasure sense, but that might help a bit too, also maybe a skill for more storage space, although not exactly needed, it might help for people training skill such as trapping, I believe
as for what beetdabrat said about a skill increasing adventurer skill, I believe that should be added to learning, that and one for ressourcefullness/crafting/artistry, as those skills do get a buff in exp gain but only PASSIVE exp gain, no active gain increase, especially adventurer giving very poor exp overall for the work you go through
just my 2 cents.
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Why would you want wings only to get them ripped off by society...
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