Paladin Nerf
Old 08-20-2014, 04:06 PM   #1
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Default Paladin Nerf

Many people are angry about the BM nerf, so I propose a paladin nerf that functions the same way.

Glitch should introduce a skill that increases a paladin's damage when using beneficial auras by 67%. He should keep this in play for the next 5 years, and then take it away. As a paladin, I would really be negatively affected by this so i think it's only fair to add this.
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Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
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Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
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Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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Old 08-20-2014, 05:23 PM   #2
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support >_>
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Old 08-21-2014, 01:30 AM   #3
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You are such a moron sometimes... Jeff said it's been like this since January, was it? Did you feel you got an increase of 67% pet haste after January? Because if it was, you'd have reported it, wouldn't you? Someone else might have too. Why can't you understand that most BMs were made to believe that everything was working properly, therefore we built our trust on something false based on the assumption it was correct and invested our time and money on that build! IT IS NOT THE FIX THAT'S UPSETTING. It's the amount of time and money WASTED on BUILDING THAT CHARACTER.
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Old 08-21-2014, 02:41 AM   #4
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until just recently no one reported their pets were attacking too quickly, might have something to do with this not being found until now
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Old 08-21-2014, 03:23 AM   #5
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Quote:
Originally Posted by Akilthedestroyer
You are such a moron sometimes... Jeff said it's been like this since January, was it? Did you feel you got an increase of 67% pet haste after January? Because if it was, you'd have reported it, wouldn't you? Someone else might have too. Why can't you understand that most BMs were made to believe that everything was working properly, therefore we built our trust on something false based on the assumption it was correct and invested our time and money on that build! IT IS NOT THE FIX THAT'S UPSETTING. It's the amount of time and money WASTED on BUILDING THAT CHARACTER.
I have 2 toons. One is a BM/DK with DW whips. The other is a Paladin/BM with Crush/Whip. I know that it sucks, but it's not wasted time. (Also Glitch is probably going to allow you to get that power back, but it will be a bit harder to maintain it).

Also, Glitch had guessed that the New Year's Patch had caused the issue, but I went back and watched videos that Kyron and others had posted from 2010 and the pets did not have any extra delay. It's therefore most likely that stalking has not worked correctly since it was created in the summer of 2009.
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Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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Old 08-21-2014, 03:29 AM   #6
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I really doubt that... it's just another boat load of money to spend on more upgrades.
Besides, delay on Stalking skill was doubted earlier as well, but Glitch said it was working correctly.
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Old 08-21-2014, 08:28 AM   #7
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Damage AND healing by 67%. At the same time. And as I said elsewhere. As long as it's in play for 6 months, I promise not to complain once if it's fixed.
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