enchanting stones with procs
I was thinking about this for some time and i saw that someone has similar idea, maybe it can work.
So, my idea is - when making enchanted stones it could be a chance of 0.1 - 5% (maybe 10% max but not over it), depends on + stats on stone to stone have an random procs along with normal stats. It will look like this for example
t10 dye and t10 scale on righ side ++ t10 ingot and t10 skin on left side
will end as +10str +10 int -10 pre -10 mre + extra 1 % damage for
melee atacks
That stone will be marked an diffrent collor ( bles or maybe pirple like epics) and named (that example stone will be listed on ah as Stone of Blood)
That procs will be same on all stones just normal + and - stats will be different, depend on mats you use
Suggesting this few procs that can randomly aply on stone:
-Stone of Mind (1% more damage from magic attacks. DD and DoT)
-Stone of Wildnes (1% on all pets dmg and heals)
-Stone of Guardian (1% chnace to block all non magic attacks)
-Stone of Arrow (1% extra dmg from ranged attacks)
-Stone of Aiming (1% chance to hit with all attacks -magic,pets,melee
and ranged))
-Stone of Mirror (1% extra chance to reflect all magic attacks, DD and
DoT-s if using a shield)
-Stone of Speed (1% extra speed on all melee and ranged attacks
including staves and whips)
-Stone of Critical (1% chance to crit with all atacks, magic, ranged,
melee and pets)
It could be and def procs like
-Stone of Flame (grants 1% extra resistance on all red magics, DD and
Dot)
-Stone of Angel (grants 1% extra resistance from all white magic
atacks,DD and DoT)
-Stone of Darknes (grants 1% extra resistance from all black magic
DD and DoT atacks)
-Stone of Health (allows you 1% extra health from all heal gems
and heakth based CA)
There is so many things that can be used for procs, and i use that as ideas
This wasnt a buff, it could be, but for all, not just to benefit one class or weapon use
Also have in mind that will be very hard to get them, especialy if you use more resources for mixed stones, i am sure that will be alot cursing if someone finnaly get one of that proc stone, but because he make random stones it ends in negative on Dur or in int/cnc and having proc stone for magic dmg
And it might probably raise demands for all level resources if will be alot tries to get specific stone, and also that % isnt fixed, that can be 0.5-1.5 max, personal dont think going higher will be good
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