Detrimental Auras (Black and Red) Ideas
Black
Desecration
Minor Desecration (Black Magic 10)
Deals 2 damage to every enemy every 5 seconds.
It works somewhat like the Green Aura.
- Works well against slow attackers or enemies affected by slowing effects (Stuns, Dazes, Mesmerizes) since the damage is done regardless of enemy action.
- Does not work well against fast, accurate attackers.
- Does not require enemy to hit you or damage you directly.
- Meant to have a lower damage potential against unhindered pure direct damage dealers, taking the average "delay" of weapons/spellcasting into account.
Pestilence
Minor Pestilence (Level 12)
When one of your group members is hit, the attacker is Diseased, taking 2 damage over 10 seconds.
Red
Conflagration
Minor Conflagration (Red Magic 10)
Enemies take 1 damage with each action your group members take (auto-attack, auto-shot and spellcasting) whether it succeeds or not.
Last edited by Nurvus; 07-21-2008 at 02:29 PM..
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