Old 01-02-2010, 09:31 AM   #61
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i believe you have a point. certain ores need certain prices. everything sounds reasonable, seeing how ores are 100% and wood is too.
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Old 01-03-2010, 12:57 AM   #62
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I'm in, though I produce only ores & geodes.
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Old 01-03-2010, 05:18 PM   #63
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New suggested price guide.

Tier Ore Val Geode Ingot (can vary)
1 5 15 20
2 10 30 40
3 20 60 80
4 50 150 200
5 100 300 400
6 200 600 800
7 300 900 1200
8 400 1200 1600
9 500 1500 2000
10 1000 3000 4000
11 1200 3600 4800
12 1400 4200 5600
13 1600 4800 6400
14 1800 5400 7200
15 2000 6000 8000
16 2500 7500 10000
17 3000 9000 12000
18 3500 10500 14000
19 4000 12000 16000
20 4500 13500 18000

Now we get into rares... perhaps continue the trend of 500g per tier, or go higher?
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Old 01-04-2010, 12:13 PM   #64
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Good prices! thanks guys
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Old 01-04-2010, 11:17 PM   #65
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K flipy, will follow your prices when i get around to making ingots....

Flameworking on passive, which is rarely ever used coz i'm a lazy bum...
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Old 01-04-2010, 11:19 PM   #66
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its ok mine's been on passive about a year now :P
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Old 01-06-2010, 07:57 AM   #67
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so far, following the guidelines for the prices that flippy has posted...and resources are starting to sell (finally) and i am still making a slight profit. which is what i had hoped for
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Old 01-06-2010, 10:18 AM   #68
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I like prices - Lets run with it and see what happens...

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Old 01-10-2010, 11:03 AM   #69
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I haven't sold squat since changing prices. I believe that the lower-tiers are priced too high, and the higher-tiers priced too low.
I've made a few suggested changes to the scale -- let me know what you all think.

(Note that this is the price guide I've been using for months.)

Quote:
Originally Posted by flipynifty
New suggested price guide.

Tier Ore Val
1 5 (fine as is)
2 10 (fine as is)
3 20 (fine as is)
4 50 -> 40
5 100 -> 60
6 200 -> 100
7 300 -> 150
8 400 -> 250
9 500 -> 400
10 1000 -> 600
11 1200 -> 800
12 1400 -> 1200
13 1600 -> 1500
14 1800 -> 2000
15 2000 -> 2500
16 2500 -> 4000
17 3000 -> 4500
18 3500 -> 5000
19 4000 -> 5500
20 4500 -> 6000

Now we get into rares... perhaps continue the trend of 500g per tier, or go higher?
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Old 01-10-2010, 02:29 PM   #70
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Tier Ore Val
1 5 (fine as is)
2 10 (fine as is)
3 20 (fine as is)
4 50 -> 40
5 100 -> 60
6 200 -> 100
7 300 -> 150
8 400 -> 250
9 500 -> 400
10 1000 -> 600
11 1200 -> 800
12 1400 -> 1000
13 1600 -> 1200
14 1800 -> 1400
15 2000 -> 1600
16 2500 -> 1800
17 3000 -> 2000
18 3500 -> 2200
19 4000 -> 2400
20 4500 -> 2600

I would suggest this way to go, this keeps geodes and ingots fairly cheap and should sell fast... any opinions?
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Old 01-10-2010, 03:57 PM   #71
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i'm going to adjust my prices to the most recent posting of mine, if anyone thinks they should go higher please let me know.
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Old 01-10-2010, 08:18 PM   #72
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I agree with up to tier 12 -- maybe even 13. But anything higher is underpriced imo. How about a 400g increase per tier after 12?
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Old 01-10-2010, 08:40 PM   #73
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I like what Flipy prices things at. Dont forget you arent even selling finished products (well atleast not ingots which require you to buy it only to resell it). So getting a tier 20 pulls brings in 7.8k gold thats pretty damn good IMO. Atleast i pulled a tier 21 and sold each for 20k but that is in foraging where Voncruger is the only good berry collector so there wasnt really competition and i originally priced it at 15k each but was told to raise it up.
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Old 01-10-2010, 09:53 PM   #74
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how about 300
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Old 01-11-2010, 08:14 AM   #75
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Quote:
Tier Ore Val
1 5 (fine as is)
2 10 (fine as is)
3 20 (fine as is)
4 50 -> 40
5 100 -> 60
6 200 -> 100
7 300 -> 150
8 400 -> 250
9 500 -> 400
10 1000 -> 600
11 1200 -> 800
12 1400 -> 1000
13 1600 -> 1200
14 1800 -> 1400
15 2000 -> 1600
16 2500 -> 1800
17 3000 -> 2000
18 3500 -> 2200
19 4000 -> 2400
20 4500 -> 2600
The above list is ok - but, what are we doing with ingot and geode prices?
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Old 01-11-2010, 09:59 AM   #76
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Quote:
Originally Posted by Pasterqb
I like what Flipy prices things at. Dont forget you arent even selling finished products.
Finished product my a$$ -- Enchanters use ores to gamble for Str stones. And while I do not actively stock them, I can make up to tier 20 geodes & tier 10 ingots.

Quote:
Originally Posted by flipynifty
how about 300
I'll run with that.

Quote:
Originally Posted by dkuehner
The above list is ok - but, what are we doing with ingot and geode prices?
The consensus so far has been 3x for geodes & 4x for ingots, however that is based solely on the demand for ores. How much demand is actually present for geodes & ingots?
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Old 01-11-2010, 10:04 AM   #77
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ingots are starting to get popular due to crafters getting up in levels. Geodes I get asked for to make gems and for MST stones.
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New Pricing
Old 01-11-2010, 10:28 AM   #78
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Default New Pricing

New pricing as suggested by ET...

Tier - ores - geodes - ingots
1 5 - 15 - 20
2 10 - 30 - 40
3 20 - 60 - 80
4 40 - 120 - 160
5 60 - 180 - 240
6 100 - 300 - 400
7 150 - 450 - 600
8 250 - 750 - 1000
9 400 - 1200 - 1600
10 600 - 1800 - 2400
11 800 - 2400 - 3200
12 1000 - 3000 - 4000
13 1200 - 3600 - 4800
14 1500 - 4500 - 6000
15 1800 - 5400 - 7200
16 2100 - 6300 - 8400
17 2400 - 7200 - 9600
18 2700 - 8100 - 10800
19 3000 - 9000 - 12000
20 3300 - 9900 - 13200
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Old 01-11-2010, 10:53 AM   #79
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tier 20 is about half the price that i've been charging up to now... but i'm fine with it.
if everyone else agrees, you should edit the OP.
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Old 01-11-2010, 11:07 AM   #80
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i will when everyone posts their agreements or arguments.
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