AT loss reduction skill
Old 05-27-2008, 09:07 AM   #1
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Default AT loss reduction skill

basically i wish to suggest a skill is added that reduces the amount of AT lost when you die as its a lot of AT when you reach the higher lvls at lvl 60 its half of your total AT if you havent trained extended study at all and that means it only takes dieing 2 times for you to be out of AT
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Old 05-27-2008, 09:16 AM   #2
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lol briliant idea

i like it yeh when u get to higher lvl's dieing does becoming annoying lol

and well maybe having a skill tht lowers the amount u get punished would be good

as u have worked hard to get to tht lvl

and to die because of a crit or something or failed escaped would be gutting
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Old 05-27-2008, 09:19 AM   #3
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yeah that why im suggesting it as it already takes a nice chunk of my AT when i die eventhough im only lvl 13 so when i pass lvl 20 it will probably start to get annoying
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Old 05-27-2008, 09:21 AM   #4
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lol i think me and balyne hold records for amount of AT lost to dieing

i lost 19 mins * 4 so 76 mins

and i think he lost like 80 or more mins from dieing

just seems a harsh penalty tht it goes up when u lvl

u get more taken off u
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Old 05-27-2008, 10:52 AM   #5
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yeah it would be nice to have method to reduce the loss as besides the minutes lost you also have to recover HP mana and energy before you can fight again

but hopefully glitchless will implent a skill that can reduce the AT loss by 50-75% that would at least make that when nearing the top lvls you dont loose half your AT when you die
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Old 05-27-2008, 01:17 PM   #6
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this would be an awesome skill as im sick of burning 18 mins of AT per death, or alternatively, not suffering a negative AT would be great, whereas if you run out of AT and die, you just go back to town, instead of suffering a negative penalty, which makes continued game play discouraging, especially after beta where free accounts get 1 hour, standard 2, and premium 3 or something like that. it would seem like a waste to pay for extra hours only to go into negative time when you go boss hunting and are unsuccessful.

so ya if it could be changed so you can get negative AT that would be great.
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Old 05-27-2008, 01:37 PM   #7
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even worse if say you were lvl 100 you would loose 100mins. leaving you 20mins next day to play
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Old 05-27-2008, 05:14 PM   #8
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well then we just have to hope they read this and try looking at if its something they could add for us as currently the AT loss quickly gets pretty harsh
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Old 05-27-2008, 05:19 PM   #9
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well for sure

as as flashus said

to be lvl 100

and lose 100 mins

would suck

though i think u may struggle to die at lvl 100

but beyond the point
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Old 05-28-2008, 03:45 AM   #10
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well just at lvl 50 the penalty would be pretty severe as just 50 mins is a lot of time and what you said about lvl 100 think its still possible to die at that lvl but i will agree that it will be a lot harder as there probably arent any higher lvled creatures left
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Old 06-06-2008, 11:35 PM   #11
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I agree. An AT loss reduction skill seems almost necessary to keep from ripping your hair out later on in the game.
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Old 06-07-2008, 05:52 AM   #12
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lol and Doc there is a lvl 100 + area the pit of eternity

so there is still higher monsters

highest area i have found so far

but yeh as long as its a skill that

is brought in as u lvl

like over stages so u get less loss

i think is the best way to do it
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Old 06-07-2008, 06:03 AM   #13
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of course its best to add something that reduces AT lost on death as skill as that makes it a skill most that has just reached 2o or so would want to train as they have a pretty high AT loss
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Old 06-07-2008, 06:06 AM   #14
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lol i know if it was there right now i would train it lol

as i hate the thought of dieing and lossing 22 mins lol

so i just fight easier monsters as i dont want to come up against

and well i am so stuck on boss's right now i need to go kill the imp lord though i recon soloing it is not gonna end well

but thts the aim of today xD and not die lol
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Old 06-07-2008, 06:09 AM   #15
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well then lets hope glitchless soon responds to this topic so we know if it will be added or not as im sure 90% of all the players would gladly vote to get it implemented
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Old 06-07-2008, 06:10 AM   #16
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yeh lol i am pretty sure i couldnt see anyone voting against it lol

as tht be totaly pointless xD
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Old 06-07-2008, 06:14 AM   #17
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if anyone voted against they shouldnt be playing
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Old 06-12-2008, 12:04 PM   #18
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lol i dont think it would be pointless to vote against it. if u put xp to AT increase by the time u are lvl 40 - 60 it wouldnt be half the time anymore maybe a quarter or an eighth. don't get me wrong i would vote for it too, i am just saying that some helpful skills have already been implemented to help with this issue.
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Old 06-12-2008, 12:06 PM   #19
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extended study to my knowlegde at 100% only get you to 2hours and 30mins which by the time you get it at lvl like 80 or so it would be more then half so what your saying is something i will have to disagree with you on
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Old 06-12-2008, 01:07 PM   #20
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Doc is right

with 100 Extended Study you only get 2 hours 30 at the moment

but in full release this will change

as you only start with 1 hour AT

2 hours for normal subscription

3 for premium subscription
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