Possible bug? Adventure time loss.
Perhaps this is working as intended, idk, but figured I'd toss it out there anyway.
Fight something. Fight ends, health/energy/mana maxed, don't leave the fight screen. No matter how long you sit on that screen, adventure time keeps ticking down, even when combat has ended, and for one minute after leaving this screen. Ok, I didn't test it to infinity, a few minutes was sufficent to see it went past the 1 minute mark after combat ended.
Is "combat" defined as "time spent fighting" or "time looking at the fight background screen, regardless of if you're fighting or not"?
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