Quote:
Originally Posted by Jerome
Well what about if in the agressive agro drawing stance you take and deal 10% more damage or something? this would mean the other 2 members of the team would have to concentrate on healing the agro receiving one that much more, make the stance only changeable out side of combat to prevent people abusing it to take agro then swap back to lose the damage penalty
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i like that, it would definitly make players want to group with lets say a preist for the bonus to healing they would do while the one char is taking more damage the healer is balancing that out.