Hit/Miss percentages
Could we have something like "55% chance to hit a level x monster" in the tooltip for dex? A "Enemies do x average damage to you" in the AC tooltip? I just don't know how much to keep these around. Do I have to much invested in a stat or am I way behind, could I have a much higher chance of doing max damage? etc. Don't need to go crazy (though it would be cool) but the basics for damage taken and given would be cool.
I know everything does alot but just having it respective to the character would be nifty like I'm using a slashing weapon so show me what my average damage and chance to hit with a slashing weapon would be for a monster my level.
I'm just saying all this since I've been playing for a week or so and I still have no clue how much is to much on anything. I don't know what I should be increasing, besides everything!
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