New Resource Skill Idea
Old 06-18-2008, 12:26 AM   #1
Somneil
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Default New Resource Skill Idea

Ok this idea is a little out there but I'm going to share it anyway.

The skill: Soul Harvest

This is going to be more appropriate for higher level crafting. Soul Harvesting would occur during the loot phase of combat. If you roll a successful chance to soul harvest from your defeated mob then a wispy, misty, soul-like thing will fade in somewhere on the screen (much like a treasure chest does now).

Click the soul thingy to start the mini-game (haven't thought of an appropriate mini-game yet).

And that's how you collect souls.

Is this totally necessary for the game to be cool? No. But I like the idea of using souls to make items *evil laugh*
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