Class Action and Gem Shatter
Old 03-11-2020, 07:32 PM   #1
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Could we please make it so your CA and Gem Shatter refresh after arena that way pvp doesn't interfere with pve. That way we can give each arena match 100% like we're supposed to do without having to worry about using either CA/GS in arena and then not being able to do so in our next fight when the match is over.
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Old 03-11-2020, 07:39 PM   #2
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I support this I see no real exploit or anything you can gain from it.
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Old 03-11-2020, 07:42 PM   #3
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support
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Old 03-11-2020, 07:51 PM   #4
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support!
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Old 03-11-2020, 10:36 PM   #5
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Old 03-12-2020, 02:27 AM   #6
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Support!
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Old 03-12-2020, 08:28 AM   #7
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Old 03-12-2020, 02:35 PM   #8
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I fully support this suggestion because some CAs have such a horendous cooldown that you may not even be able to use them in between matches if you use them during. Vamp CA for example has a 6 minute cooldown. I have seen many instances where the Q does not even last 6 minutes.

If completely resetting the CA cooldowns after arena is not a viable option, perhaps you could convert the remaining cooldown into what would be left if the CA had been used in PvE. Then, at least they will be available 4 times faster with accel and DA.
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Old 03-12-2020, 06:46 PM   #9
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Old 03-12-2020, 08:28 PM   #10
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Quote:
Originally Posted by Boog
I fully support this suggestion because some CAs have such a horendous cooldown that you may not even be able to use them in between matches if you use them during. Vamp CA for example has a 6 minute cooldown. I have seen many instances where the Q does not even last 6 minutes.

If completely resetting the CA cooldowns after arena is not a viable option, perhaps you could convert the remaining cooldown into what would be left if the CA had been used in PvE. Then, at least they will be available 4 times faster with accel and DA.
accel works in pvp, so at worst its 3 minutes for vamp ca.
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Old 03-15-2020, 11:31 PM   #11
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I agree, this is probably a good idea at this point. There was a time when matchmaking was configured differently and were a bit too easy to get into a match exactly when you wanted to, making this somewhat exploitable, but that isn't the case so much anymore. Considering it along with some extra checks to ensure it can't be exploited... for instance, we could just store your actual cooldowns prior to arena starting and restore them after arena ended--that would make sense, no?
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Old 03-15-2020, 11:33 PM   #12
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Quote:
Originally Posted by Glitchless
I agree, this is probably a good idea at this point. There was a time when matchmaking was configured differently and were a bit too easy to get into a match exactly when you wanted to, making this somewhat exploitable, but that isn't the case so much anymore. Considering it along with some extra checks to ensure it can't be exploited... for instance, we could just store your actual cooldowns prior to arena starting and restore them after arena ended--that would make sense, no?
Yes, that is an acceptable idea.
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Old 03-16-2020, 06:58 AM   #13
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Agreed
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