Old 08-29-2019, 01:18 PM   #21
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Quote:
Originally Posted by Glitchless
And the fairest way to change this would be to have the vampire and tactician class abilities do high damage vs. beasts instead of providing immortality/invulnerability.
This'll solve everyones complaints.
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Old 08-29-2019, 01:18 PM   #22
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Quote:
Originally Posted by Glitchless
There's a TC.
A spoonful of sugar helps the medicine go down
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Old 08-29-2019, 01:25 PM   #23
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There are loads of people wanting to fill their beast cards to the full 20 but see people with full beast cards take wins.
Those people are after BB mostly, the TC is a nice side effect.

People like me that have little regen, no longer go after beasts cause of that min 50% hp thing. I hope something can be done about that cause I can either fix it by getting a regen suit just for this.... or link to serious healers. Id like to get that BB just as much as the next person.... and the TC always goes to folks I am linked with.
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Old 08-29-2019, 01:39 PM   #24
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@DTM heal pouch, dun need epics, just shops will work, been doing this for a while...obv easier w/ staff cuz of quickdraw, but not impossible.

Glitch:
I think the kill TC is superfluous. There's no need to give away a TC just for getting the last hit. This will be a step forward in reducing those w/ 100% epic hp sticking around for last hit.

I also think it a good idea to limit the beast to 1 or 2 teams per IP to give those who don't sit everyone who's quit Nod a chance to actually get the last hit. It's nearly impossible to compete with 8 full teams from the same person, especially when they're all fully suited toons.
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Old 08-29-2019, 01:45 PM   #25
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Glitch, per request i pulled some stats from discord. They are in no way complete or 100% accurate but it gives a base idea anyway

Unclejerm/Klawer/Papaichan 6 kills
Redeye/various XXX-eye alts 6 kills
Terrorist/billyboi/imtheboss/tsu and mix of random 3rd toons 5 kills
lakki/kinaros and random 3rds (including redeye) 2 kills
most everyone else 1 or 2 kills and i missed them


so 15-20 of 27 beasts go to 3-4 teams.
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Old 08-29-2019, 05:29 PM   #26
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Then it's what is more important to you? Getting that bonus or not 'wasting' a kill. You can stop queuing at any point.

Also an option, if you wanna add sugar to make it easier to swallow... take someone that doesn't have full kills with you.
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Old 08-29-2019, 06:14 PM   #27
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Tip has provided the easy solutions for your troubled conscious.
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Old 08-29-2019, 07:14 PM   #28
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Quote:
Originally Posted by Glitchless
If you are part of an organized, premade group that is invested, suited and ready to start going after beast kills and you have 3x the base damage of the top guys and you still can't ever kill the beast... you're doing something wrong, you're not trying hard enough or you simply don't deserve it.

If you want/expect highest-level rewards for simply participating, Nodiatis is not the game for you.


Yes, doing something wrong, not bringing 5 more premade teams to take 20% of the whole queue for beast as a single player. BS.
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Old 08-29-2019, 08:25 PM   #29
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Glitch,

Thanks for trying something. We'll see how it works.
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Old 08-29-2019, 10:04 PM   #30
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I have one last thought here in light of Glitch's actions. There is a grand opportunity that doesn't present itself often at all. Beast laughs and giggles at daze/stun. What will she do when tact/vamp hits? Say 'improve'? Grunt? 'Blinks'? lol
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Old 08-30-2019, 12:07 PM   #31
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Quote:
Originally Posted by Tip
I have one last thought here in light of Glitch's actions. There is a grand opportunity that doesn't present itself often at all. Beast laughs and giggles at daze/stun. What will she do when tact/vamp hits? Say 'improve'? Grunt? 'Blinks'? lol
Sighs
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Old 08-30-2019, 01:29 PM   #32
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Quote:
Originally Posted by flipynifty
sighs
sigh
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Old 08-30-2019, 08:10 PM   #33
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bwahahaha perfect


sigh
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