Companions!
Old 01-10-2019, 11:06 PM   #1
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Default Companions!

Companions

New items have been placed in some towns that allow the acquisition of companions.

There are 28 walking and 28 dancing companions currently available.

Chippie will go nuts to help you feed your companions.

Companion skills are as follows:
MOUNTED - You straddle your companion and encourage it to run in your special way. This reduces travel time by up to 50% at level 10. Effect enhanced when in PK mode (flashing red), reducing travel time by up to 60%

GOLDEN SCARAB - Your companion aids in searching for hidden gold. This provides up to a 10% chance at level 10 of turning a gold rush into a double gold rush.

MODEST DIVIDENDS - Your companion assists by gathering the dust from the corners every chest, increasing gold collected from non-rushes by up to 10% at level 10

SWORD SHEATH - Your companion gives you a place to put your pointy bits, decreasing the weight of all items in equipment slots by up to 50% at level 10

DUST MONGER - Your pet develops a keen sense of smell and uses it to distinguish the finest dusts. This provides up to a 25% chance at level 10 to increase the tier of any dust collected during resourcing.

WISE RUB - Your companion gives you a deep tissue scalp massage. This provides up to a 20% chance at level 10 to turn a double experience rush into a quad exp rush instead.

BLOODHOUND - Your companion gains the ability to pick up the most minute traces of scent. This aids in your ability to track, decreasing the time it takes by half at level 10.

ITEM FETCHING - Your companion seeks to please its master. It will bring to you any stack of items from your remote storage, taking from twenty minutes at level 1 to two minutes at level 10. Only companions who are capable of flying can learn this.

ITEM TRANSPORT - Your companion is your beast of burden. It will continually transport items from one storage location to another, taking as little as 1 minute per stack at level 10. Only companions who are capable of flying can learn this.

MASTER OF SHADOWS - Your companion aids you in being a slithery little sneaky snake, reducing the time it takes to log out after forcing PvP combat from thirty mins to twenty mins at level 10.




Dust Game

The dust collecting mini game has had the threshold for getting a +1 or +2 tier modifier based on moves lowered. Whereas before you needed 11 moves or less to get a +1 modifier, you now need 14. 10 moves will yield a +2 modifier. There are similar penalties for 17+ and 21+ moves. The modifier and move count is now displayed after successful collection for your viewing pleasure.


UI Improvements

Opening the Accomplishments and Companions window will let you know your total and the rank you have achieved due to it.

World coordinates are now shown on the paper map and in stored item descriptions.

Floating text for system messages will always appear if you cannot see chat so you don't miss important notifications.

Some combat colors have been changed to make them more distinguishable.

Fixed an issue with game controllers causing cursor flicker.

A /copyhotbar command has been added. Info in the FAQ.

An issue with the background not showing properly for auction has been fixed.

Fixed an issue with storage slots that made it difficult to tell if an item was in a storage slot you did not have access to due to skill limits.
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Old 01-11-2019, 01:41 AM   #2
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Simplest Companion Guide:

-Buy the meat and some roses at Fenelia.
-Use it in a zone. No need to check it.
-Fight in the zone where the meat is set. Your chances of finding a companion go up dramatically for the first few fights of the day if the meat was left overnight.
-If you are lucky, a companion will appear when you exit looting. Use roses for walking companions, orchids for dancers.
-You will obtain the companion. If you are lucky, it will be an LG.
-Now you can assign it a skill and begin to train it!

You are a master of companions!
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Computing the probability that at least one of the following events will occur:
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability
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