Old 05-01-2018, 10:03 AM   #21
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I really like this alternative for mid zones, but, the boosts should start from the first pilgrim:
1. +20
2. +40
3. +60
4. +80
5. +100 (fighting the fisherman)

This feature should be available to more people, not only to those who choose to make 2+ pilgrims (because pilgrims were intended to be optional).
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Old 05-01-2018, 11:14 AM   #22
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Quote:
Originally Posted by Brau
No support due to an exploitable mechanic for power leveling.
Currently, one in pilgrim can do PL for newbies in TM.
Davross reported it years ago (coincidentally exactly 4 years before this thread started) so glitch nerfed the XP gains.
http://forums.nodiatis.com/forums/sh...ad.php_t=16530

Glitch's solution in the following patch announcement (3rd bullet point from the bottom)
http://forums.nodiatis.com/forums/sh...ad.php_t=16539
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Old 05-02-2018, 04:40 PM   #23
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i would love to fight fisherman as cap and actualy get chests and such. would be funny. but i suggest not being able to pl people or anythgin like that, only people with the + abilkity from pilg would see the mobs as the higher lvl and if grouping with someone who isn't able to + that zone to the same lvl you are they resort to there original lvl's
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Old 08-05-2018, 09:59 AM   #24
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Bump for Lakki
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Old 08-05-2018, 10:07 AM   #25
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Awesome idea, strongly support. i'll be doing pilg soon enough <.<

I would love to farm ocean of sorrow as a cap, one of my fave places in the game to be fair.

SUPPORT.
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Old 03-08-2019, 12:23 AM   #26
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bumpity
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Old 03-08-2019, 12:24 AM   #27
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support would still love to see this be a addition. would super help people utilize more area's of the map and older zones again and give use to those places with good zone bonuses that are grey mobs
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Old 03-08-2019, 12:28 AM   #28
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Still one of the best ideas to help with nods daily grind.
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Old 03-20-2019, 10:17 AM   #29
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*bumps again* is the idea still in consideration, like you said it was over a year ago?
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Old 03-20-2019, 11:11 AM   #30
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The pilgrimage should be made harder not easier and more convent for Noobs that not completed it yet.

Mid level areas are a total waste. Just provide skills that provide a better return on zone we already have.
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Old 03-20-2019, 11:24 AM   #31
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Quote:
Originally Posted by Demons
*bumps again* is the idea still in consideration, like you said it was over a year ago?
See this thread for big ideas that are in consideration:
http://forums.nodiatis.com/forums/sh...ad.php_t=18912

That is the documented queue for implementation. Bumping threads of ideas already in there doesn't make them happen faster. Voting in that thread might though.
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Old 03-24-2019, 12:40 PM   #32
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support xD. This idea makes it possible to fight in the islands of dreval i wanna know what they drop!!!!
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Old 07-20-2019, 10:52 AM   #33
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Bump for civ
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I really support
Old 07-21-2019, 06:17 AM   #34
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Quote:
Originally Posted by Ghortarr
support xD. This idea makes it possible to fight in the islands of dreval i wanna know what they drop!!!!
you can use enchanting rod on store resins, sometimes you get the dreval trophies... *I know you are all mindblown now*

I also support the Idea, I think it is great Idea.
Call doubt it was Blaze's Idea though, but it doesn't matter at all.
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