New Feature Testing: Craft Memory and Recipe Loader
We are currently live testing two new features for crafting. Craft Memory works by allowing you to quickly repeat a previous crafting operation by re-opening the same tool and clicking submit with it empty. The same items you used the last time (assuming you haven't relogged) should autoload and crafting should begin.
The recipe loader uses similar automatic item loading. Simply place a recipe (master or consumable) in the first slot of the appropriate tool and all the items should automatically be transferred from your inventory and storage into the appropriate slots.
In both instances, if you do not have all the items, just the items that you do have will transfer into the crafting slots, allowing you to more easily determine what is missing.
Please let us know if you have any issues using this new features, since they are still in the beta stages of testing.
The bonus to token gains based on rating will now be determined from the higher of your slow and fast rating, rather than just your fast rating.
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Computing the probability that at least one of the following events will occur:
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability
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