Season 16 Arena Rush
Old 08-03-2016, 04:07 PM   #1
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Default Season 16 Arena Rush

Starting 11:59pm (midnight server time) of Friday the 12th, the arena final rush will begin. During the rush heavy participation will be required to solidify your place at the top. Players will need to play at least 4 games a day (starting that Friday, PRIOR to rush) to avoid Fast Rating decay, instead of the usual 1. Due to the multiplicative nature of the decay, if you wanted to avoid rating decay for 2 days without play, you would need to play 16 games, 64 games for 3 days, etc. Players are best off playing as many games as possible (4 a day keeps decay away!) because there will also be a 20% bonus (down from 50% to reduce new teams from jumping ranks too quickly) to all rating increases during this final rush.

Rating decay is more significant during rush week as well. You will lose 5% of your Fast Rating each day you fail to meet participation requirements as opposed to the usual 2%. Slow Rating will decay by 2% each day regardless of participation as opposed to the usual 1%.

If this is an arena season with variable drop chance, the double drop bonus will also decay faster than usual during rush, requiring 50% more fights per day to maintain your current total. This should be possible, however, due to your queue count being reset to the maximum 400 at the start of the rush.

The rush will last until Saturday night on the 20th when at 11:59pm (midnight server time) the season will come to an end, and you will no longer be able to queue. The following day we will record the winning players based on rating and give rewards.

Remember, the week after a season ends you can get tempers on items 2 tiers above normal due to a lessening of the rating restrictions. So save up your tokens and try to get a high-end temper on your favorite item that would normally be out of your reach.
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