Pierce related.
Old 01-01-2016, 01:19 AM   #1
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Default Pierce related.

Currently there is no pierce related pets or armour. Every other build has something that increases what they use, be it magic, slash or crush (with max) but a pierce build that's based off of min damage has nothing. For the 2h builds, we have long delays and large min damage. But we need to then go hybrid with other builds to get any further in our build. Just a pure pierce build is not a viable option at all because of the lack of support.

Clans don't use the min damage rune as its too costly with not enough people that would use it.
Yeah it has better accuracy and goes good against blacks, but other builds are better for that now as well.

Skills are all good, but we need armour and pets to help as well. Get some decent versions, of mod other versions as well to help with min damage instead of just max, and people might go towards pierce some more as well giving more diversity.
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Old 01-01-2016, 07:41 AM   #2
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Yeah I agree, other than aliangel bp, there's no much for piercers. Maybe tweak existing, unused LG gear pieces like aliangel or samurai?
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Old 01-01-2016, 08:01 AM   #3
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Aliangel Legs and Sleves dont look good to me with their current stats.
I personally dont see how good they can be compared to regen etc and in arena with damage amplify, heal from those pieces is too small.

I do think Aliangel legs and arms should be reconsidered or buffed.
While samurai damage reises with arena modifier, Aliangel 17% 100 and 115 heal is just sad.
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Old 01-01-2016, 02:28 PM   #4
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Good points in here. Armor so focused on max damage increases are indeed a thumb in the eye to piercers. It's on our radar.
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Old 01-01-2016, 04:48 PM   #5
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Dedicated Piercer here, cannot wait for it! so excited ^^ hopefully the Assassin's creed type armor. would look very cool. SUPPORT.
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Old 01-01-2016, 05:19 PM   #6
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Quote:
Originally Posted by Glitchless
Good points in here. Armor so focused on max damage increases are indeed a thumb in the eye to piercers. It's on our radar.
Awesome to hear

Now to just finish getting armor so that I can morph it as soon as this comes out lol.

Thank you for listening.
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Old 01-01-2016, 05:31 PM   #7
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Min dmg gear could be interesting for (blue) DD as well if Glitch doesn't limit it to Pierce dmg.
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Old 01-01-2016, 06:26 PM   #8
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Quote:
Originally Posted by Huggles
Min dmg gear could be interesting for (blue) DD as well if Glitch doesn't limit it to Pierce dmg.
Id honestly rather it not be limited to just min melee damage. just a flat bonus to all damage.
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Old 01-02-2016, 12:12 PM   #9
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Fully support this.

Armor/pet that increases min dmg, bloodlet (i.e. 5-10ish% boost depending on sleeve/bp etc. to bloodlet damage instead of just a flat "this adds 100 bloodlet damage to all attacks" type thing so it would specifically benefit pierce instead of equally boosting all other melee wouldn't be too op, even with 30ish% from a full suit it would only add <500 damage to bloodlet for most and could counter by making the AC of the suit low or something)
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Old 01-02-2016, 03:06 PM   #10
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I am glad that something is being done regarding piercing. While you are at it you can have a look to other, let's say, "piercing related stuff". For example: the spike rune.
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Old 01-02-2016, 04:27 PM   #11
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Quote:
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I am glad that something is being done regarding piercing. While you are at it you can have a look to other, let's say, "piercing related stuff". For example: the spike rune.
Something to make more clans use this would be awesome. I'm considering putting it in Zombe atm so for anyone that wants to use it, a social clan has it, so everyone can use it if they want.
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However you want to spin it, buddy. This patch was specifically designed to somehow screw you over.

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Tell that to the crybaby archers
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Old 01-04-2016, 03:14 PM   #12
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This doesn't take into account the view of piercers that I and likely others have held, coming from other games in the fantasy genre. That of piercers (generally daggers and spears) are meant to be fast weapons with slightly lower damage. At this time, everything worth using is well above the 20 delay mark (greater than 2 seconds), coupled with a maximum (min) damage of 56 on these slow beasts. When I started as a piercer in 2010-ish, I was elated to get to the 90 1h 'cause it was what I'd been getting from other games (WoW, DDO, etc.), other than the damage range, which is truly pitiful, and was even then. Certainly not a viable option for a fast weapon.

In any case, what I'm suggesting is a refactor of some (if not all) piercers for a higher speed vs damage per hit. Mathematically, they should deliver the expected boosts to min dmg from new armors/pets associated with raw min damage, but calculated down-ish to allow for a much faster weapon. The 160 we get from puncture is not really that scary to think about, right now it's more about the ignore of defenses when that green text shows up. With the right speed, even that little 160 could be scary (i would guess somewhere in the area of 5-10 delay).

I truly believe speeding up piercers would also be effective in bringing them up to snuff with other meleers, and if I had more time on my hands, i'd be extremely willing to run numbers on it.
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Old 01-04-2016, 03:25 PM   #13
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"Up to snuff with other meleers". This makes other melee in general sound OP :{ there are a handful of slashers a handful of piercers and a few crushers. (Crushers only more common cuz of stun prolly). There are probably actually more piercers than slashers for slashers being something piercers need to catch up to.

I mean besides Sox how many dual wield slashers can you count? There are a couple 2h slashers like widowmaker... Maybe.

Arguments aside we both know glitch isn't gonna change like 30+ weapons just so they fit other rpg cliches. They're slower but stronger. Ignore armor isn't really that special to need to change them all just for it. I mean maybe against a hellram shield user but that's about it. If you really wanna buff piercers change the skill so it ignores miti as well. This would help a bit on pvp at least
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Old 01-09-2016, 10:41 AM   #14
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Yeah, changing the delays or damages of any weapons seems a bit much. Perhaps if there is another set of lg weapons made the next 1h piercer could be like 10-15 delay with scaled down damage (or slightly lower than would be expected to make up for the poisonbolt damage hitting more often) just as something different to use.

More than anything, I'm just excited at the thought of the armors/pets etc.
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Old 01-15-2016, 06:52 PM   #15
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Quote:
Originally Posted by Glitchless
Good points in here. Armor so focused on max damage increases are indeed a thumb in the eye to piercers. It's on our radar.
bump so its not forgotten :P
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Tell that to the crybaby archers
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We are well aware of the over-dramatic reactions to game changes in an effort to skew perception. It doesn't work, just makes them look like cry babies.
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Old 12-28-2017, 09:31 PM   #16
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Quote:
Originally Posted by Glitchless
Good points in here. Armor so focused on max damage increases are indeed a thumb in the eye to piercers. It's on our radar.
:{ will this (min damage armor) be going on most wanted in 2017/8/9/20 list at any point?
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Old 12-29-2017, 02:33 PM   #17
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Added
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Old 12-21-2018, 10:45 AM   #18
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I know Lakki is still waiting on min damage legendary armor to be added he mentions it almost everyday. Bump
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