Probably well aware of this but mob AI could use some tuning. Right now mobs seem to attack the group member with the lowest HP (most of the time) and keep bashing them until they are dead.
Can we have some sort of aggro/hate management system?
well this can be countered by the playernormally targeted waiting till 5 secs after fight started to join then since it doesnt change target before its current target is dead or has escaped
doctor-warlord
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06-08-2008, 04:52 PM
#3
Decker
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also if you heal fully in battle the mob will sometimes switch targets