instant pvp bonus voting
Old 02-18-2014, 01:31 PM   #1
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Default instant pvp bonus voting

many arena fights nowadays go until pvp bonus kicks in and the whole fight till then can be just a smoke break for most toons. same with duels and i guess other forms of pvp.

i suggest a voting system like you see it in many shooter games for a new map or similar. just 2 boxed with yes and no. and below a text notificating how the vote stands so far. when majority agrees on instant bonus, it triggers and saves a lot of time. can be several votes for next dmg bonus steps.
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Old 02-18-2014, 01:33 PM   #2
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I'm against it
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Old 02-18-2014, 01:36 PM   #3
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who cares? we are not voting about it ;P
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Old 02-18-2014, 01:39 PM   #4
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most will not like ide at full damage bonus at start casters can be kill befour taunts will come out for tanks
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Old 02-18-2014, 01:41 PM   #5
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Nice one forum account named Applegreen :O
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Old 02-18-2014, 01:41 PM   #6
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not at start..the vote will be up during the whole fight. as soon as enough votes have been cast that the majority is reached bonus will kick in. can time it rather well and it will bring new stategic possibilities.
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Old 02-18-2014, 01:45 PM   #7
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give us 1v1 arena leave 3v3 way it is
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Old 02-18-2014, 01:46 PM   #8
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It's stupid to move the bonus up any farther than it already is.. it's benefits older toons who already have higher tempers/beast bonus..

It's been like this for so many season at high end arena.. The last season we won where Nautolan got banned we were drawing matches out even with bonus in full effect..And it wasn't just us, Trojan was doing the same with us aswell..

There are so many aspects of PvP people take into consideration it's disgusting.. it's like the only thing people see is damage output and heals.. believe it or not, that isn't the case.
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Old 02-18-2014, 01:46 PM   #9
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Quote:
Originally Posted by Nikolaaa
I'm against it
I'm against your window, staring at you.

I'm also against the idea, but since Nodiatis is not a democracy nobody really cares.
If one team sacked all tanks for damage, and the other chooses to sack all damage in response to said team sacking tanks; it'll make it utterly redundant- as one side doesn't want the increase in damage, and one does. Ergo so long as tanks exist (which created the problem in the first place) it'll be very rare for both sides to have similar voting results.
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Old 02-18-2014, 02:06 PM   #10
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What's up with people being so funny lately, can you pl0x teach me how to make people laughz
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Old 02-18-2014, 05:02 PM   #11
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The point he raised is actually extremely valid tho..
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