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Vampire dungeon vs storage/inventory
Old 09-04-2008, 10:35 AM   #1
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Default Vampire dungeon vs storage/inventory

Not sure if this is meant to be or if this is a bug.

The usual thing with a stack of trophies in your storage means that one can only move it back into inventory while being on the same *spot* (the spot you were on when you moved the trophies from inventory to storage).

Just noticed that this is different in the vampire dungeon: I put trophies into storage on the 1st step and I was able to put them back into inventory on the 4th. So in a way the vampire dungeon is 1 big spot. As far as I can recall this was not the case in the moss dungeon.

Note: I use trophies in the example but the same worked for an armor piece.

Cheers
Z

Last edited by zenga; 09-04-2008 at 07:41 PM.. Reason: Hopilus, the spelling queen
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Old 09-04-2008, 12:44 PM   #2
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I say good find zenga. I hope that this is fixed or if it was intended that it be clarified.
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Old 09-04-2008, 05:46 PM   #3
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*trophies

w00t, spelling nazi strikes again
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Old 09-04-2008, 07:42 PM   #4
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Quote:
Originally Posted by Hopilus
*trophies

w00t, spelling nazi strikes again
My firefox spell add-on didn't recognize it nor did it offer me a suggestion ... so thank you almighty queen of spelling to learn me a new word
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Old 09-05-2008, 06:02 AM   #5
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all the dungeons work that way. dungeons are pretty far away from a town so I for one don't see a problem with it being that way.
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Old 09-05-2008, 07:49 AM   #6
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Ya that's just how storage works in a dungeon, it's considered a single storage spot so you could put trophies in storage on your way up and then take them out after you reach the top if you wanted. It also prevents jerks from trading items to players that are 10 fathoms deep in some dungeon.
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Old 09-05-2008, 08:16 AM   #7
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Does that include Moss dun level 4 storage being same as Moss dun level 1 storage etc?
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