Dying bug
Old 09-01-2008, 01:07 PM   #1
Adamska
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Default Dying bug

Whenever you die from being killed in combat with acceleration on, it takes away 3 times the amount of RRT, but whenever you are killed by the Seer to be sent back to castille, it only takes the amount of minutes it should. It really sucks when you lose over an hour cause you hit a random boss encounter before you are ready for it.
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Old 09-01-2008, 06:33 PM   #2
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Dying with acceleration on does not make you lose more rested time.
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Computing the probability that at least one of the following events will occur:
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability
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Old 09-02-2008, 12:53 AM   #3
Adamska
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K, I don't know what I was doing, but I am putting the laptop on the floor, rolling over and going to sleep. No more Sleep-Nodiatis for me. That whole thing of being dumber than a macro and all.
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